Per lucem ad profunda
We make software, games and electronics – from an idea to a working device or a finished game. Everything is built, tested and dived by ourselves.
A small studio where software, hardware and game design share the same workbench.
Web, desktop and control applications, plus embedded programming for ESP32 and Arduino.
VR and 3D games for Meta Quest and the browser. Our own DeepRealEngine pipeline for worlds built to be walked.
Control boards, sensors, power and data links – from design to a soldered and measured device.
Prototypes with 3D printing, CNC and laser. Testing in real conditions – underwater too.
Coming to Meta Quest
A VR game inspired by a real, home-built submarine. Exploration, action and real movement: every level is about a kilometre of walking.
Projects, collaboration and media: write to us directly.